Werewolf All-Star Killers Werewolf Game - The Sequel

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ALL-STAR KILLERS WEREWOLF GAME - THE SEQUEL

Brought to you by Pie 4 Life


Are you always suspicious of everyone? Do you think your neighbour, friend or ally could actually be a cold blooded killer? Well the good news is, in this game, they are! And so are you! In the second edition of this absolutely ridiculous ideas, I will be testing the boundaries of what is humanly possible and heavily favouring killers. In the sense that every player is one!

We're doing a throwback across the generations and have picked out a number of horror villains to team up and decide which decade is the best. Is it the old school 70s? Rocking 80s? New-age 90s? or modern 2000s? Or can an all-time killer do enough to solidify themselves as the GOAT. We'll probably never know because this game has nothing to do with their legend, but let's just have some fun.

For the second addition, I took out the least enjoyable killer to add another couple of fun ones and ensure maximum carnage.

This could either be the most ridiculous game you've ever played, or it could be the most insane one. Let's find out. I've done up 31 roles with the Wildcard Killer making 32. Any more than 32 and there will be additional Wildcards because why the hell not?

INDIVIDUAL KILLERS

The Joker


The Joker’s role is to recruit his own team of villains and win with said team. He is able to recruit anyone from any era, except for Darth Vader and Pinhead. In that scenario, or when roleblocked, the message will read "recruitment unsuccessful". Once recruited that player’s win con is that of The Joker’s (maximum of four recruits, but can replace dead recruits). The Joker is night immune, and seers as “Villain”. Once the Joker is dead, his team can win under the same win con. Though similar to a Vampire role, The Joker does not have a killing power, instead looking to win through sheer numbers. Recruits seer as "Past role/Joker recruit"

Win Con: Outnumber rest of evil (including recruits)

The Alien (NEW INDIVIDUAL ROLE - Footypie32 idea)

Chooses a player to impregnate each night. If that player receives 3 or more votes the next day (but isn't lynched), that player is reborn as an Alien and joins a PM with the main Alien. Is Night Immune and Seers as The Alien. Cannot be recruited by any other faction. Once The Alien is dead, his team can win under the same win con. Recruits seer as "Past role/Alien recruit".

Win condition: Outnumber rest of evil (including recruits)


Darth Vader

Darth Vader is a dual threat with a kill and a seer. Each night, Darth Vader opts to kill one person, and is night immune himself. Seers as “Villain”

Win Con: Finish in the final five (and eliminate The Joker and The Alien)


Dracula

Dracula is a unique role where he is night immune to begin with, but has one single power – a bite. If he successfully bites another killer, he joins that PM. No other power, and can use his bite at any stage. Once he has joined a PM, Dracula loses his night immunity. Seers as “Dracula”.

Win Con: Wins alongside the PM he joins, or IF never choosing to bite, must last until the final five (and eliminate The Joker and The Alien).


Norman Bates

Norman Bates tries to bring life to corpses and take over their personalities. At the beginning of the game, Norman Bates selects a user whose role he takes over upon death. Norman seers as “Norman Bates” until taking over the chosen role. Norman is not night immune.

Win Con: Matches that of role he takes over, or if alive as Norman when game ends


Jigsaw (NEW INDIVIDUAL ROLE!)

John Kramer will test his victims with elaborate traps and they must solve the challenge he sets them. Essentially this is like an intimidator but instead of the victim following orders they ask the victim to get another player do a task (without telling them). If they complete the task they are set free, if not then they succumb to Jigsaw at the end of the day phase. Jigsaw is night immune. Seers as “Jigsaw”.

Win Con: Finish in the final five (and eliminate The Joker and The Alien)


Ghostface

The evil seer. Loves to do his hunting at night and along with Michael Myers stalks his victims so well he receives correct seers (including night immune). Ghostface himself is not night immune though. Seers as “Ghostface”.

Win Con: Can win alongside anyone other than The Joker (unless recruited by The Joker and The Alien)


Pinhead

An evil torturing demon who traps a player each night via chains in which the only way they can escape is solved by answering a question or riddle from horror movies. If they answer correctly they will be set free, if they answer incorrectly, they enter the eternity of suffering, ultimately ending in death. Pinhead is not night immune and seers as “Villain”.

Win Con: Finish in the final five (and eliminate The Joker and The Alien)


Chucky

As an expert in transferring souls, Chucky picks two players each night to switch souls. When this happens, the actions directed to that person are switched with the other person. Chucky is not night immune and seers as “Villain”.

Win Con: Can win alongside anyone other than The Joker (unless recruited by The Joker and The Alien)


Wraith (NEW ROLE!)

A unique standalone killer from the popular game Dead-by-Daylight who has the choice of going offence or defence. Each night, Wraith can pick whether or not to use his wailing bell in order to go invisible (night immune) or be visible and register a kill. If visible, Wraith is not night immune and Seers as "Wraith". If invisible, Wraith is night immune and Seers as “Villain”.

Win Con: Finish in the final five (and eliminate The Joker and The Alien)

T-1000 (Vigilante) (NEW ROLE - Footypie32 idea)

Gets one kill action in each night phase.

Is given a random target (role, not player) that they must find and kill. If they find their target, they are given another one, until they have killed 3 targets. If their target dies by another means, their target is reset. If they are recruited to a PM containing their target it is reset. Is not night immune. Seers as T-1000.

Win con: Kill all 3 of their assigned targets.


Wildcard Killer

This role will be a double-up of any individual role within the game (except The Joker and The Alien).


VILLAINS BY THE ERA


1970s Villains

Leatherface
(Texas Chainsaw Massacre) Night Immune | Seers as “Villain”
Michael Myers (Halloween) As long as Michael Myers is alive, the 70s group can correctly seer a player | Seers as “Michael Myers”
Carrie (Carrie) Effectively the Cub, if killed, 70s killers get additional kill the following night | Seers as “Carrie”
Mutant 1 (The Hills Have Eyes) Assists with kills | Seers as “The Mutants”
Mutant 2 (The Hills Have Eyes) Assists with kills | Seers as “The Mutants”

Win Con: Outnumber the rest of evil


1980s Villains

The Predator
(Predator) Night Immune | Seers as “Villain”
Jason Voorhees (Friday 13th) Assumes Night Immune status if The Predator is killed | Seers as “Jason Vorhees”
Freddy Krueger (A Nightmare on Elm Street) Puts a player to sleep and silences them for the following day | Seers as “Freddy Krueger”
Jack Torrance (The Shining) Assists with kills | Seers as “Jack Torrance”
Hans Gruber (Die Hard) Assists with kills | Seers as “Hans Gruber”

Win Con: Outnumber the rest of evil


1990s Villains

Hannibal Lecter
(Silence of the Lambs) Night Immune | Seers as “Villain”
John Doe (se7en) If alive in seventh phase (N4), 90s killers get a bonus kill that night and each night onwards | Seers as “John Doe”
Pennywise (It) Intimidates a player and can dictate their posting (within reason) and vote for the following day | Seers as “Pennywise”
Agent Smith (The Matrix) Assists with kills | Seers as “Agent Smith”
Candyman (Candyman) Assists with kills | Seers as “Candyman”

Win Con: Outnumber the rest of evil


2000s Villains

Voldemort
(Harry Potter) Night Immune | Seers as “Villain”
Pyramid Head (Silent Hill) A unique addition to the game, Pyramid Head loves the darkness but stays hidden from the daylight which makes him immune from it. Day Immune | Seers as “Pyramid Head”
Gollum (Lord of the Rings) Uses the power of the Ring to roleblock an opponent | Seers as “Gollum”
Hans Landa (Inglorious Bastard) Assists with kills | Seers as “Hans Landa”
Anton Chigurh (No Country for Old Men) Assists with kills | Seers as “Anton Chigurh”

Win Con: Outnumber the rest of evil


EVIL OBJECTS

Pazuzu
(The Exorcist) An evil object that grants the holder with a kill (or additional kill if that holder already has on). It is moved on daily and can only be within the same group for a maximum two consecutive nights. It will explode at a random time with the holder killed. The Pazuzu will be randomised to a player at the beginning.

Nazar (Amulet) An object that overrides Pazuzu. It protects the holder from death in that phase only (either night OR day lynch). Each phase it is moved on and can only be held by the same person once. It must also only be within a group for no more than three phases (ie. Night, day, night). Submit who will receive the amulet before the 10am window (to pass for day phase), and then again before the 9pm window (to pass for night phase). It will disappear at the same time the Pazuzu explodes.


Things that might cause confusion:

  • If Dracula happens to "bite" The Joker and join that PM, that does not count as a recruit, but Dracula does join the PM.
  • Keep in mind the Nazar (amulet) gets moved on each phase not just night as it protects from the individual phase (if held at night, night immune, if held at day, lynch immune)
  • In the scenario the person getting lynched holds the Nazar, there is no lynch
  • If The Joker goes to recruit someone and Chucky switches the role of their target, then the person Chucky switched to will be the recruit instead. If that person is The Joker or a current recruit, it will read "Recruit failed". The same message will be displayed if The Joker is roleblocked by Gollum (as usual whoever the roleblocker blocks).
  • The person answering Pinhead's question or riddle has the day phase to answer but can have only one confirmed final answer.
  • In the case that the same player is Intimidated and Silenced, the order that was put in first is successful.
 
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Werewolf Rules and Etiquette, Please Read

BASIC RULES please read
These are the rules for this game, please respect them and let the game flow

Night Phase 9pm - 10am Eastern Daylight Savings Time
Day Phase 10am - 9pm Eastern Daylight Savings Time

Please note:
The later start for the Day Phase is largely due to a) it's the two weeks off a year I get to sleep in and b) there are likely up to 25 actions that have to take place (but even up to 30) so it will take a while for those mechanics. The reason for the 9pm night deadline is 10pm can be a little late for some, so trying to be fair on that end.

Game start date: Once at least 30 have signed up

Etiquette

* DISCUSSING THE GAME *

You can’t talk about the game anywhere but in here and the dead PM, not in private, not on any other media or in private or public, until the game is completely over. This is extremely important as the slightest slip of the tongue can ruin the game, new players please take note of this especially, it’s an Instant Modkill

You cannot post any screenshots or quote PM's Or mods = Modkill
You cannot delete or edit your posts in the game at any time (Remember Wosh and Gralin can see all edits and deletes) = Modkill

If you forget to tag me just draw my attention to it.


DEAD PLAYERS

Please note
When you have been killed you CANNOT post anymore in the game. You may have a goodbye post like ‘thanks for the game’ or ‘Good luck village’ but nothing that affects the game..as in who you seered or who is in a faction or anything at all about the game or players. You cannot reveal roles or throw someone under a bus after deadline..you have all day to do this, that’s the point of the game. Once you’re dead you’ve had your shot and you’re out, simple.

You also cannot post in your faction/group PM, or like posts once you’ve departed to the DEAD PM.

If you disregard this rule you won’t be added to the DEAD PM or receive a delicious muffin basket.


DAY PHASE VOTING

*All votes and change of votes must be bolded and tag the mod please, it makes it so much easier to search and see votes. If your vote is not bolded it will not be counted. If for some genuine reason you can’t bold your vote on your phone etc say so in your post and tag me. If a lynched player is protected there is no lynch that day.

Voting is compulsory, and if you miss a vote you will be warned. A second missed vote (without prior notification to Pie 4 Life) will be a modkill.

LYNCHES

There will be no multi-lynches in this game - there's already too much death! So outright lynches or if level on votes, no lynch.
 
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Cold blooded Killers

SENT TO HELL:


1 MP_ (Chucky) killed N1 by 1980s Villains
2 Gralin (Norman Bates) killed N2 by 1990s Villains
4 thewizardmelon (T-1000) killed N3 by Pazuzu
8 Grand Uncle Horace (Mutant 1) killed by the 1990s Villains
9 BEaston (Anton Chirgurh) killed by the 1970s Villains
10 Barrybran (Hans Gruber) killed by 1970s Villains and the Pazuzu
11 3KZ is Football (Pennywise) killed N1 by Pazuzu
13 Frederico_WA (Candyman) killed by the 1980s Villains
16 Nothing (Hannibal Lecter) lynched D3 by the killers
17 MC Bad Genuis (Mutant 2) killed N3 by the T-1000
18 Pamcake1 (The Alien) lynched D2 by the killers
19 CursingFijian (Pyramid Head) killed N2 by Darth Vader
21 Ocha905 (Jack Torrance) killed by 1990s Villains
22 King Tenz (Agent Smith) killed by Darth Vader
23 DemurePrincess (Carrie) killed by the 2000s Villains
24 Drizzy (Freddy Krueger) killed N3 by Darth Vader
25 omgfridge (Gollum) killed by the 1990s Villains
30 BFew (Ghostface) killed D2 via God for breaking Freddy Krueger's silence
31 Tarkyn_24 (The Predator) killed D1 by Jigsaw's challenge
32 dank420_ (Pinhead) killed N2 by 2000s Villains


ALIVE... FOR NOW:

3 MarcMaverick
5 Footypie32
6 jmoo wan
7 Bluelegs
12 Chipmunk
14 RU_
15 myblueroan
20 DERO
26 Cadsky
27 Dingster
28 ClarkeM
29 Kurve
 
Last edited:

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killer-slashers-image-jpeg.1568003


ALL-STAR KILLERS WEREWOLF GAME - THE SEQUEL

Brought to you by Pie 4 Life


Are you always suspicious of everyone? Do you think your neighbour, friend or ally could actually be a cold blooded killer? Well the good news is, in this game, they are! And so are you! In the second edition of this absolutely ridiculous ideas, I will be testing the boundaries of what is humanly possible and heavily favouring killers. In the sense that every player is one!

We're doing a throwback across the generations and have picked out a number of horror villains to team up and decide which decade is the best. Is it the old school 70s? Rocking 80s? New-age 90s? or modern 2000s? Or can an all-time killer do enough to solidify themselves as the GOAT. We'll probably never know because this game has nothing to do with their legend, but let's just have some fun.

For the second addition, I took out the least enjoyable killer to add another couple of fun ones and ensure maximum carnage.

This could either be the most ridiculous game you've ever played, or it could be the most insane one. Let's find out. I've done up 29 roles with the Wildcard Killer making 30. Any more than 30 and there will be additional Wildcards because why the hell not?

INDIVIDUAL KILLERS

The Joker


The Joker’s role is to recruit his own team of villains and win with said team. He is able to recruit anyone from any era, except for Darth Vader and Pinhead. In that scenario, or when roleblocked, the message will read "recruitment unsuccessful". Once recruited that player’s win con is that of The Joker’s (maximum of four recruits, but can replace dead recruits). The Joker is night immune, and seers as “Villain”. Once the Joker is dead, his team can win under the same win con. Though similar to a Vampire role, The Joker does not have a killing power, instead looking to win through sheer numbers. Recruits seer as "Past role/Joker recruit"

Win Con: Outnumber rest of evil (including recruits)


Darth Vader

Darth Vader is a dual threat with a kill and a seer. Each night, Darth Vader opts to kill one person, and is night immune himself. Seers as “Villain”

Win Con: Finish in the final five (and eliminate The Joker)


Dracula

Dracula is a unique role where he is night immune to begin with, but has one single power – a bite. If he successfully bites another killer, he joins that PM. No other power, and can use his bite at any stage. Once he has joined a PM, Dracula loses his night immunity. Seers as “Dracula”.

Win Con: Wins alongside the PM he joins, or IF never choosing to bite, must last until the final five (and eliminate The Joker).


Norman Bates

Norman Bates tries to bring life to corpses and take over their personalities. At the beginning of the game, Norman Bates selects a user whose role he takes over upon death. Norman seers as “Norman Bates” until taking over the chosen role. Norman is not night immune.

Win Con: Matches that of role he takes over, or if alive as Norman when game ends


Jigsaw (NEW INDIVIDUAL ROLE!)

John Kramer will test his victims with elaborate traps and they must solve the challenge he sets them. Essentially this is like an intimidator but instead of the victim following orders they ask the victim to get another player do a task (without telling them). Jigsaw is night immune. Seers as “Jigsaw”.

Win Con: Finish in the final five (and eliminate The Joker)


Ghostface

The evil seer. Loves to do his hunting at night and along with Michael Myers stalks his victims so well he receives correct seers (including night immune). Ghostface himself is not night immune though. Seers as “Ghostface”.

Win Con: Can win alongside anyone other than The Joker (unless recruited by The Joker)


Pinhead

An evil torturing demon who traps a player each night via chains in which the only way they can escape is solved by answering a question or riddle from horror movies. If they answer correctly they will be set free, if they answer incorrectly, they enter the eternity of suffering, ultimately ending in death. Pinhead is not night immune and seers as “Villain”.

Win Con: Finish in the final five (and eliminate The Joker)


Chucky

As an expert in transferring souls, Chucky picks two players each night to switch souls. When this happens, the actions directed to that person are switched with the other person. Chucky is not night immune and seers as “Villain”.

Win Con: Can win alongside anyone other than The Joker (unless recruited by The Joker)


Wraith (NEW ROLE!)

A unique standalone killer from the popular game Dead-by-Daylight who has the choice of going offence or defence. Each night, Wraith can pick whether or not to use his wailing bell in order to go invisible (night immune) or be visible and register a kill. If visible, Wraith is not night immune and Seers as "Wraith". If invisible, Wraith is night immune and Seers as “Villain”.

Win Con: Finish in the final five (and eliminate The Joker)


Wildcard Killer

This role will be a double-up of any individual role within the game.


VILLAINS BY THE ERA


1970s Villains

Leatherface
(Texas Chainsaw Massacre) Night Immune | Seers as “Villain”
Michael Myers (Halloween) As long as Michael Myers is alive, the 70s group can correctly seer a player | Seers as “Michael Myers”
Carrie (Carrie) Effectively the Cub, if killed, 70s killers get additional kill the following night | Seers as “Carrie”
Mutant 1 (The Hills Have Eyes) Assists with kills | Seers as “The Mutants”
Mutant 2 (The Hills Have Eyes) Assists with kills | Seers as “The Mutants”

Win Con: Outnumber the rest of evil


1980s Villains

The Predator
(Predator) Night Immune | Seers as “Villain”
Jason Voorhees (Friday 13th) Assumes Night Immune status if The Predator is killed | Seers as “Jason Vorhees”
Freddy Krueger (A Nightmare on Elm Street) Puts a player to sleep and silences them for the following day | Seers as “Freddy Krueger”
Jack Torrance (The Shining) Assists with kills | Seers as “Jack Torrance”
Hans Gruber (Die Hard) Assists with kills | Seers as “Hans Gruber”

Win Con: Outnumber the rest of evil


1990s Villains

Hannibal Lecter
(Silence of the Lambs) Night Immune | Seers as “Villain”
John Doe (se7en) If alive in seventh phase (N4), 90s killers get a bonus kill that night and each night onwards | Seers as “John Doe”
Pennywise (It) Intimidates a player and can dictate their posting (within reason) and vote for the following day | Seers as “Pennywise”
Agent Smith (The Matrix) Assists with kills | Seers as “Agent Smith”
Candyman (Candyman) Assists with kills | Seers as “Candyman”

Win Con: Outnumber the rest of evil


2000s Villains

Voldemort
(Harry Potter) Night Immune | Seers as “Villain”
Pyramid Head (Silent Hill) A unique addition to the game, Pyramid Head loves the darkness but stays hidden from the daylight which makes him immune from it. Day Immune | Seers as “Pyramid Head”
Gollum (Lord of the Rings) Uses the power of the Ring to roleblock an opponent | Seers as “Gollum”
Hans Landa (Inglorious Bastard) Assists with kills | Seers as “Hans Landa”
Anton Chigurh (No Country for Old Men) Assists with kills | Seers as “Anton Chigurh”

Win Con: Outnumber the rest of evil


EVIL OBJECTS

Pazuzu
(The Exorcist) An evil object that grants the holder with a kill (or additional kill if that holder already has on). It is moved on daily and can only be within the same group for a maximum two consecutive nights. It will explode at a random time with the holder killed. The Pazuzu will be randomised to a player at the beginning.

Nazar (Amulet) An object that overrides Pazuzu. It protects the holder from death in that phase only (either night OR day lynch). Each phase it is moved on and can only be held by the same person once. It must also only be within a group for no more than three phases (ie. Night, day, night). Submit who will receive the amulet before the 9am window (to pass for day phase), and then again before the 9pm window (to pass for night phase). It will disappear at the same time the Pazuzu explodes.


Things that might cause confusion:

  • If Dracula happens to "bite" The Joker and join that PM, that does not count as a recruit, but Dracula does join the PM.
  • Keep in mind the Nazar (amulet) gets moved on each phase not just night as it protects from the individual phase (if held at night, night immune, if held at day, lynch immune)
  • In the scenario the person getting lynched holds the Nazar, there is no lynch
  • If The Joker goes to recruit someone and Chucky switches the role of their target, then the person Chucky switched to will be the recruit instead. If that person is The Joker or a current recruit, it will read "Recruit failed". The same message will be displayed if The Joker is roleblocked by Gollum (as usual whoever the roleblocker blocks).
  • The person answering Pinhead's question or riddle has the day phase to answer but can have only one confirmed final answer.

Couldn’t be more ‘In’

The new roles sound fantastic mate, looks epic.

Wait noooo I’m #4 :(
 

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