Werewolf Town of Salem WW VI (Game Over - Mafia and Jester win)

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DESCRIPTIONS OF POTENTIAL ROLES

  • Nil.
    • *Displays at the end of the Night for a player did not have a night ability to place.
  • You did not perform your night ability.
    • *Displays at the end of the Night for a player with a night ability who did not select a target during the Night.
  • Someone attacked you but your defense was too strong!
    • *Displays to a role with Defense when someone with a lower Attack value attacks them. Not shown when protected by Doctor, Bodyguard, Trapper or Potion Master.
  • Your target's defense was too strong to kill.
    • *Displays to an attacking role when their target has a higher Defense than the attacker's Attack value. This message will also appear if the target was healed or protected.

Godfather (Mafia): The leader of organized crime. Unique role (can only be one in a game at any one time). Choose who to kill at Night. If a Mafioso is alive and not jailed/roleblocked, they will attack the target for you. You have basic night immunity and will appear innocent to a Sheriff. [DEF = Basic, ATT = Basic]

  • You have ordered (Player) to be attacked.
    • *Displays at the end of the Night for a Godfather when they have selected to attack a player.
  • You have attacked someone.
    • *Displays at the end of the Night for a Godfather if no Mafioso is alive (or if Mafioso is roleblocked).
  • You were killed by a member of the Mafia!
    • *Displays at the end of the Night when you are successfully attacked by a Mafioso or Godfather.

Mafioso (Mafia): A member of organized crime, trying to work their way to the top. Unique role. Conducts the kill each night unless jailed/roleblocked. Becomes the new Godfather if the current one is killed. Once Godfather and Mafioso are both killed, a remaining randomly chosen mafia member will become Mafioso (but can't be promoted to Godfather). [DEF = Nil , ATT = Basic]

  • The Godfather has ordered you to kill his target.
    • *Displays at the end of the Night for Mafioso when the Godfather selects a target.
  • You have attacked someone.
    • *Displays at the end of the Night for a Mafioso when they have selected to attack a player or have been ordered by the Godfather.
  • You were killed by a member of the Mafia!
    • *Displays at the end of the Night when you are successfully attacked by a Mafioso or Godfather.

Ambusher (Mafia): A stealthy killer who lies in wait for the perfect moment to strike. Unique role. Choose one person to lie in wait outside their house each Night. You will deal an Astral (you do not visit the target) attack to one random visitor. All other visitors will know your name. Can not target Mafia members. [DEF = Nil , ATT = Basic]

  • You ambushed someone who visited your target last night!
    • *Displays at the end of the Night if someone visits your target.
  • You saw (Player) prepare an ambush while visiting your target.
    • *Displays at the end of the Night for a non-Mafia player visiting an Ambusher's target.

Framer (Mafia): A skilled counterfeiter who manipulates information. Choose one person to frame each Night. A Sheriff will see the target as suspicious, and an Investigator will see them as a "Framer, Jester, or Hex Master". Frames last until the Framed player is investigated. Can not target Mafia members. [DEF = Nil , ATT = Nil]

  • You have framed your target.
    • *Displays at the end of the Night for a Framer when they have framed a player.

Forger (Mafia): A crooked lawyer that replaces documents. Choose a person to rewrite their Last Will and role at Night. If they are killed, your forgery will replace their Last Will and their role. You only have two forgeries. Can not target Mafia members. [DEF = Nil , ATT = Nil]

  • You have (#) forger(y / ies) left.
    • *Amount of forgeries left.
  • You have forged your target's role as (Role).
    • *Displays at the end of the Night for a Forger when they save their forged Last Will and they chose a role.


Janitor (Mafia): A sanitation expert working for organized crime. Choose a person to clean each Night. If they die, their role and Last Will is hidden to the Town, and only you will know both. You only have three cleanings. Can not target Mafia members. [DEF = Nil , ATT = Nil]

  • You have (#) cleaning(s) left.
    • *Amount of cleanings left.
  • You have cleaned your target and secretly know that your targets role was (Role) and now know their Last Will.
    • *Displays at the end of the Night for a Janitor when they successfully clean a player. Last Will will be posted in separate post.

Hypnotist (Mafia): A skilled hypnotist who can alter the perception of others. You may hypnotize one player each Night, giving them a false message once the Night ends (see below for possible messages). A Spy who bugs your target will receive the message you planted. Can not target Mafia members. [DEF = Nil , ATT = Nil]

  • You have hypnotised your target to receive the message "(Message)".
    • *Displays at the end of the Night for a Hypnotist when they hypnotise a player.
Possible messages to choose from:
  • You were transported to another location.
  • Someone occupied your night. You were role blocked!
  • You were attacked but someone fought off your attacker!
  • You were attacked but someone nursed you back to health!
  • You feel a mystical power dominating you. You were controlled by a Coven Leader!
  • You were poisoned. You will die tomorrow unless you are cured!
  • You were attacked but someone protected you!
  • You were poisoned but someone nursed you back to health!
  • Someone tried to poison you but someone fought off your attacker!
  • You triggered a trap!
  • You were attacked but a trap saved you!
  • A trap attacked you but someone nursed you back to health!

Consigliere (Mafia): A corrupted Investigator who gathers information for the Mafia. Check one person for their exact role each Night. Anyone that was Doused or Hexed will come up as an Arsonist or Hex Master respectively. Can not target Mafia members. [DEF = Nil , ATT = Nil]

  • Your target is a trained protector. They must be a Bodyguard.
  • Your target is a professional surgeon. They must be a Doctor.
  • Your target is a beautiful person working for the town. They must be an Escort.
  • Your target gathers information about people. They must be an Investigator.
  • Your target detains people at night. They must be a Jailor.
  • Your target watches who visits people at night. They must be a Lookout.
  • Your target is the leader of the town. They must be the Mayor.
  • Your target wields mystical powers. They must be a Retributionist.
  • Your target is a protector of the town. They must be a Sheriff.
  • Your target secretly watches who someone visits. They must be a Spy.
  • Your target specializes in transportation. They must be a Transporter.
  • Your target is a paranoid war hero. They must be a Veteran.
  • Your target will bend the law to enact justice. They must be a Vigilante.
  • Your target lies in wait. They must be an Ambusher.
  • Your target gathers information for the Mafia. They must be a Consigliere.
  • Your target is a beautiful person working for the Mafia. They must be a Consort.
  • Your target is good at forging documents. They must be a Forger.
  • Your target has a desire to deceive. They must be a Framer!
  • Your target is the leader of the Mafia. They must be the Godfather.
  • Your target is skilled at disrupting others. They must be a Hypnotist.
  • Your target cleans up dead bodies. They must be a Janitor.
  • Your target does the Godfather's dirty work. They must be a Mafioso.
  • Your target does not remember their role. They must be an Amnesiac.
  • Your target likes to watch things burn. They must be an Arsonist.
  • Your target wants someone to be lynched at any cost. They must be an Executioner.
  • Your target wants to be lynched. They must be a Jester.
  • Your target wants to kill everyone. They must be a Serial Killer.
  • Your target howls at the moon. They must be a Werewolf.
  • Your target has the sight. They must be a Psychic.
  • Your target is a skilled in the art of tracking. They must be a Tracker.
  • Your target is waiting for a big catch. They must be a Trapper.
  • Your target gets more powerful with each kill. They must be a Juggernaut.
  • Your target reeks of disease. They must be Pestilence, Horseman of the Apocalypse.
  • Your target is a carrier of disease. They must be the Plaguebearer.
  • Your target leads the mystical. They must be the Coven Leader.
  • Your target is versed in the ways of hexes. They must be the Hex Master.
  • Your target has a gaze of stone. They must be Medusa.
  • Your target uses the deceased to do their dirty work. They must be the Necromancer.
  • Your target uses herbs and plants to kill their victims. They must be the Poisoner.
  • Your target works with alchemy. They must be a Potion Master.


Consort (Mafia): A beautiful dancer working for organized crime. Distract someone each Night. You prevent them from using their night ability. Role blocking a Serial Killer will force them to attack you as well as their original target. Role blocking a Werewolf will force them to stay at home and therefore attack you. The Escort, Consort, Transporter, Veteran, Retributionist, Serial Killer, Coven Leader and Necromancer are all immune to role blocks. Can not target Mafia members. [DEF = Nil , ATT = Nil]

  • You have attempted to distract your target.
    • *Displays to an Consort when they attempt to distract someone. This does not confirm whether the target was immune or not.
  • Someone occupied your night. You were role blocked!
    • *Displays at the end of the Night when a Consort role blocks someone.
  • Someone tried to role block you but you are immune!
    • *Displays at the end of the Night to a role block immune player.
  • Someone tried to role block you but you were in jail.
    • *Displays when you are jailed and a Consort tries to roleblock you.

Blackmailer (Mafia): An eavesdropper who uses information to keep people quiet. Choose one person each Night to blackmail. They are prevented from speaking during the following Day phase (apart from casting basic lynch votes), and after receiving a lynch vote they can only say "I am blackmailed." once in defence. Can not target Mafia members. [DEF = Nil , ATT = Nil]

  • You have blackmailed your target.
    • *Displays at the end of the Night for a Blackmailer when they have blackmailed a player.
  • Someone threatened to reveal your secrets. You are blackmailed!
    • *Displays at the end of the Night when you are visited by a Blackmailer.
  • Someone tried to blackmail you but you were in jail last night.
    • *Displays at the end of the Night when you are visited by a Blackmailer while jailed.

You were promoted to the Godfather!
*Displays for a Mafioso when the Godfather dies.
You were promoted to a Mafioso!
*Displays for a remaining member of the Mafia when the last kill capable Mafia role dies.

List of Coven Roles

The Necronomicon is an ability enhancer that is given to members of the Coven at the start of the third night. The Coven Leader will always receive the Necronomicon first if there is a Coven Leader in the game. Other members of the Coven will receive it if the Coven Leader dies. The Necronomicon is given to the other Coven members at random. The member of the Coven holding the Necronomicon will gain Detection Immunity, meaning they will appear as innocent to a Sheriff instead of suspicious.


Coven Leader (Coven): A voodoo master who can control the actions of others and detect their role. Unique role. You may choose to control a player and and determine their role, whilst using their ability on another player. With the Necronomicon, your first target is dealt a Basic Attack, and you also gain Basic night immunity. The Transporter, Veteran, Retributionist, Mayor, Psychic, Mafioso (with the Godfather alive and not roleblocked or jailed), Potion Master, Necromancer, Survivor and Pestilence are all control immune. Can not control Coven members. [DEF = Nil , ATT = Nil]

Executioner (Neutral Evil): An obsessed lyncher who will stop at nothing to execute his target. Trick the Town into lynching your target. Your target has a Town Role. You will become a Jester if your target is killed at Night. Whilst Executioner you have basic night immunity. If you successfully get your target lynched, the town is not told of this until your death or the conclusion of the game and you are able to continue voting until you are killed or the game concludes. [DEF = Basic, ATT = Nil]






List of Coven Roles



The Necronomicon is an ability enhancer that is given to members of the Coven at the start of the third night. The Coven Leader will always receive the Necronomicon first if there is a Coven Leader in the game. Other members of the Coven will receive it if the Coven Leader dies. The Necronomicon is given to the other Coven members at random. The member of the Coven holding the Necronomicon will gain Detection Immunity, meaning they will appear as innocent to a Sheriff instead of suspicious.





Coven Leader (Coven): A voodoo master who can control the actions of others and detect their role. Unique role. You may choose to control a player and and determine their role, whilst using their ability on another player. With the Necronomicon, your first target is dealt a Basic Attack, and you also gain Basic night immunity. The Transporter, Veteran, Retributionist, Mayor, Psychic, Mafioso (with the Godfather alive and not roleblocked or jailed), Potion Master, Necromancer, Survivor and Pestilence are all control immune. Can not control Coven members. [DEF = Nil , ATT = Nil]




List of Coven Roles

The Necronomicon is an ability enhancer that is given to members of the Coven at the start of the third night. The Coven Leader will always receive the Necronomicon first if there is a Coven Leader in the game. Other members of the Coven will receive it if the Coven Leader dies. The Necronomicon is given to the other Coven members at random. The member of the Coven holding the Necronomicon will gain Detection Immunity, meaning they will appear as innocent to a Sheriff instead of suspicious.


Coven Leader (Coven): A voodoo master who can control the actions of others and detect their role. Unique role. You may choose to control a player and and determine their role, whilst using their ability on another player. With the Necronomicon, your first target is dealt a Basic Attack, and you also gain Basic night immunity. The Transporter, Veteran, Retributionist, Mayor, Psychic, Mafioso (with the Godfather alive and not roleblocked or jailed), Potion Master, Necromancer, Survivor and Pestilence are all control immune. Can not control Coven members. [DEF = Nil , ATT = Nil]

* YES I DID IT!@!@!@!@@@@@@@@@!@!!!!!!!!!!!!!!







Billy how are you this ******* dumb???



Just copy and paste the text and then go through the colour changes and formatting and all that s**t idiot







THIS IS A ******* DISASTER - can't wait to finish this s**t.

My second post of the thread as it currently stands - I will edit this to have the proper layout shortly but I want to preserve so everyone can appreciate how frsutrating this is to edit everything (but as serial_thrilla says you only have to do it once)
 
* YES I DID IT!@!@!@!@@@@@@@@@!@!!!!!!!!!!!!!!







Billy how are you this ******* dumb???



Just copy and paste the text and then go through the colour changes and formatting and all that s**t idiot







THIS IS A ******* DISASTER - can't wait to finish this s**t.
My second post of the thread as it currently stands - I will edit this to have the proper layout shortly but I want to preserve so everyone can appreciate how frsutrating this is to edit everything (but as serial_thrilla says you only have to do it once)

Don't worry SaintBilly - the more you struggle the better it makes me look. 😎
 

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Werewolf Town of Salem WW VI (Game Over - Mafia and Jester win)

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