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croweater 41
Making my way downtown, Walking fast.
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So with Bfews fake role now dead the result doesn't help us that much. It helps us slightly if villager results are not given by fake seer or if they're combined - depends how MCBG runs the fake seer mechanic.I get fake results I am well aware of this.
In some games the fake seer actually becomes useful in differing between evil and good.
I have so far seer'd "two good roles" which in all liklihood are infact evil as I get the wrong results.
I don't control what role MCBG gives me I just pick the players, well the RNG picks the players with this many in the game.
So with Bfews fake role now dead the result doesn't help us that much. It helps us slightly if villager results are not given by fake seer or if they're combined - depends how MCBG runs the fake seer mechanic.
For BFew:
13 evil/neutral roles left
VS
12 good roles
13 if villager is included in fake seer results as one possible result
15 if all villagers are included
Clarkes result helps us slightly more
13 evil/neutral
VS
11 good roles
12 if "villager" is included as one possible result
14 if all villagers are included
Neither of these really indicate LIKELY evil. Roughly 50/50 either way.
What is more telling I think is the behavior change in Bfew from before the game and after it started as highlighted by MWPP.
its almost exactly 50/50 whether someone is good or bad and 90% chance they have a role regardless of what it isSo with Bfews fake role now dead the result doesn't help us that much. It helps us slightly if villager results are not given by fake seer or if they're combined - depends how MCBG runs the fake seer mechanic.
For BFew:
13 evil/neutral roles left
VS
12 good roles
13 if villager is included in fake seer results as one possible result
15 if all villagers are included
Clarkes result helps us slightly more
13 evil/neutral
VS
11 good roles
12 if "villager" is included as one possible result
14 if all villagers are included
Neither of these really indicate LIKELY evil. Roughly 50/50 either way.
What is more telling I think is the behavior change in Bfew from before the game and after it started as highlighted by MWPP.
nice meltDank thanks MC Bad Geniusfor stating he is a pathetic animation Facist while having an abridged imagination.
better than stumbling accross their onlyfans page...
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Yeah not sure why he's gone off the deep end over a joke that was essentially a riff on his own reasoning that n1 death analysis is useless.its almost exactly 50/50 whether someone is good or bad and 90% chance they have a role regardless of what it is
by my count there should have been 4 plain old springfieldians at the start
20 evil/neutral roles
21 good roles
we know there is a movementarian left based on the kill last night but its not the leader
so village is at 14 or 15 right now with a possible double agent, with Moe dead we don't have to worry about that one and its possible one of the evil or neutrals that could be recruited were
with no recruiting left it only really matters late game when numbers come into it
I'm curious why tarks has been gunning so hard for you
It’s behavioural.its almost exactly 50/50 whether someone is good or bad and 90% chance they have a role regardless of what it is
by my count there should have been 4 plain old springfieldians at the start
20 evil/neutral roles
21 good roles
we know there is a movementarian left based on the kill last night but its not the leader
so village is at 14 or 15 right now with a possible double agent, with Moe dead we don't have to worry about that one and its possible one of the evil or neutrals that could be recruited were
with no recruiting left it only really matters late game when numbers come into it
I'm curious why tarks has been gunning so hard for you
The great man has answeredmisdirection?
or missed kill?
This game has so many unique roles that I posted my overthinking (I overthink anyway) in case there was some mechanism that would explain it, other than just naming convention.It's pretty obvious that's the case.
Not sure about the obfuscating over-analysis.
FWIW I think his behaviour overnight (that weird accusation of crowwie) followed by the rushed vote on Pam has continued to be a little odd but I still prefer this approach over yesterdays ''randomiser before having time to check properly'' . I probed the Raz vote partly for that reason but to his credit, he engaged well. Your context yesterday about how the shift I pointed out yesterday is typical for him did lead to me cooling on him somewhat too.What is more telling I think is the behavior change in Bfew from before the game and after it started as highlighted by MWPP.
And FWIW I have been curious about this too, not to mention the fact that the other to go for him has been KT. I see that Tarks then said it was behavioural but I haven't had that Behavioural read of BE (I thought he was good).I'm curious why tarks has been gunning so hard for you
Rushed vote on Raz with Pamfollowed by the rushed vote on Pam
Did it need a sarcasm emoji?that's a suck up answer![]()
Strange behaviour is in character for BFewThis game has so many unique roles that I posted my overthinking (I overthink anyway) in case there was some mechanism that would explain it, other than just naming convention.
FWIW I think his behaviour overnight (that weird accusation of crowwie) followed by the rushed vote on Pam has continued to be a little odd but I still prefer this approach over yesterdays ''randomiser before having time to check properly'' . I probed the Raz vote partly for that reason but to his credit, he engaged well. Your context yesterday about how the shift I pointed out yesterday is typical for him did lead to me cooling on him somewhat too.
And FWIW I have been curious about this too, not to mention the fact that the other to go for him has been KT. I see that Tarks then said it was behavioural but I haven't had that Behavioural read of BE (I thought he was good).
Can’t do much with this character anyway. They have no powersWell you’ve claimed Gil haven’t you, so the strategy of coming out early is a good one.
Demure Princess please MC Bad Genius
Is this because she has been quieter than we would expect? Granted I haven't played that much with her but I expected more contributions from the small sample size I have seen in WW (not to mention , the SFA)Demure Princess again, thanks MC Bad Genius.
I think it’s environmental, i think it’s got to do with living in a big city, i think it’s lifestyleIt’s behavioural.